Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
A Tutorial on Support Vector Machines for Pattern Recognition
Data Mining and Knowledge Discovery
State-based Classification of Finger Gestures from Electromyographic Signals
ICML '00 Proceedings of the Seventeenth International Conference on Machine Learning
TalkBack: a conversational answering machine
Proceedings of the 16th annual ACM symposium on User interface software and technology
Augmenting conversations using dual-purpose speech
Proceedings of the 17th annual ACM symposium on User interface software and technology
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Using a low-cost electroencephalograph for task classification in HCI research
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Intimate interfaces in action: assessing the usability and subtlety of emg-based motionless gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hand gestures for HCI using ICA of EMG
VisHCI '06 Proceedings of the HCSNet workshop on Use of vision in human-computer interaction - Volume 56
Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gesture-based control and EMG decomposition
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Neuro-fuzzy control of a robotic exoskeleton with EMG signals
IEEE Transactions on Fuzzy Systems
Enhancing input on and above the interactive surface with muscle sensing
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Making muscle-computer interfaces more practical
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
Microinteractions beside ongoing manual tasks
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Your noise is my command: sensing gestures using the body as an antenna
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures
International Journal of Human-Computer Studies
ERACLE: electromyography system for gesture interaction
HI'11 Proceedings of the 2011 international conference on Human interface and the management of information - Volume Part I
LightWave: using compact fluorescent lights as sensors
Proceedings of the 13th international conference on Ubiquitous computing
A prototype of gesture-based interface
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Microinteractions to augment manual tasks
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
PocketTouch: through-fabric capacitive touch input
Proceedings of the 24th annual ACM symposium on User interface software and technology
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
Pub - point upon body: exploring eyes-free interaction and methods on an arm
Proceedings of the 24th annual ACM symposium on User interface software and technology
Microinteractions for supporting grasp tasks through usage of spare attentional and motor resources
Proceedings of the 29th Annual European Conference on Cognitive Ergonomics
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Humantenna: using the body as an antenna for real-time whole-body interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Magic finger: always-available input through finger instrumentation
Proceedings of the 25th annual ACM symposium on User interface software and technology
Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor
Proceedings of the 25th annual ACM symposium on User interface software and technology
NeuroPad: use cases for a mobile physiological interface
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Tickle: a surface-independent interaction technique for grasp interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
EMG feature evaluation for improving myoelectric pattern recognition robustness
Expert Systems with Applications: An International Journal
FingerPad: private and subtle interaction using fingertips
Proceedings of the 26th annual ACM symposium on User interface software and technology
uTrack: 3D input using two magnetic sensors
Proceedings of the 26th annual ACM symposium on User interface software and technology
SenSkin: adapting skin as a soft interface
Proceedings of the 26th annual ACM symposium on User interface software and technology
ShoeSoleSense: proof of concept for a wearable foot interface for virtual and real environments
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Augmenting the input space of portable displays using add-on hall-sensor grid
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
The sound of touch: on-body touch and gesture sensing based on transdermal ultrasound propagation
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Beauty technology: muscle based computing interaction
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Gesture vs. gesticulation: a test protocol
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Security and privacy for augmented reality systems
Communications of the ACM
Hi-index | 0.02 |
Previous work has demonstrated the viability of applying offline analysis to interpret forearm electromyography (EMG) and classify finger gestures on a physical surface. We extend those results to bring us closer to using muscle-computer interfaces for always-available input in real-world applications. We leverage existing taxonomies of natural human grips to develop a gesture set covering interaction in free space even when hands are busy with other objects. We present a system that classifies these gestures in real-time and we introduce a bi-manual paradigm that enables use in interactive systems. We report experimental results demonstrating four-finger classification accuracies averaging 79% for pinching, 85% while holding a travel mug, and 88% when carrying a weighted bag. We further show generalizability across different arm postures and explore the tradeoffs of providing real-time visual feedback.