Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Communications of the ACM - Organic user interfaces
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Enabling always-available input with muscle-computer interfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Sensing foot gestures from the pocket
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Nenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TUIC: enabling tangible interaction on capacitive multi-touch displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation
Proceedings of the 24th annual ACM symposium on User interface software and technology
Portico: tangible interaction on and around a tablet
Proceedings of the 24th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iRing: intelligent ring using infrared reflection
Proceedings of the 25th annual ACM symposium on User interface software and technology
GaussSense: attachable stylus sensing using magnetic sensor grid
Proceedings of the 25th annual ACM symposium on User interface software and technology
GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NailDisplay: bringing an always available visual display to fingertips
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Since handheld and wearable displays are highly mobile, various applications are enabled to enrich our daily life. In addition to displaying high-fidelity information, these devices also support natural and effective user interactions by exploiting the capability of various embedded sensors. Nonetheless, the set of built-in sensors has limitations. Add-on sensor technologies, therefore, are needed. This work chooses to exploit magnetism as an additional channel of user input. The author first explains the reasons of developing the add-on magnetic field sensing technology based on neodymium magnets and the analog Hall-sensor grid. Then, the augmented input space is showcased through two instances. 1) For handheld displays, the sensor extends the object tracking capability to the near-surface 3D space by simply attaching it to the back of devices. 2) For wearable displays, the sensor enables private and rich-haptic 2D input by wearing it on user's fingernails. Limitations and possible research directions of this approach are highlighted in the end of paper.