Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augment-able Reality: Situated Communication through Physical and Digital Spaces
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stitching: pen gestures that span multiple displays
Proceedings of the working conference on Advanced visual interfaces
Designing the world as your palette
CHI '05 Extended Abstracts on Human Factors in Computing Systems
ICAT '07 Proceedings of the 17th International Conference on Artificial Reality and Telexistence
Slurp: tangibility spatiality and an eyedropper
CHI '08 Extended Abstracts on Human Factors in Computing Systems
HOTPAPER demonstration: multimedia interaction with paper using mobile phones
MM '08 Proceedings of the 16th ACM international conference on Multimedia
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Embedded media markers: marks on paper that signify associated media
Proceedings of the 15th international conference on Intelligent user interfaces
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Grips and gestures on a multi-touch pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch and copy, touch and paste
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Mobile phones and information capture in the workplace
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Bluetooth in wireless communication
IEEE Communications Magazine
Magic finger: always-available input through finger instrumentation
Proceedings of the 25th annual ACM symposium on User interface software and technology
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Connecting devices in the digital domain for exchanging data is an essential task in everyday life. Additionally, our physical surrounding is full of valuable visual information. However, existing approaches for transferring digital content and extracting information from physical objects require separate equipment. SmartFinger aims to create a seamless 'channel' between digital devices and physical surrounding by using a finger-worn vision based system. It is an always available and intuitive interface for 'grasping' and semantically analyzing visual content from physical objects as well as sharing media between digital devices. We hope that SmartFinger will lead to seamless digital information 'channel' among all entities with a semblance in the physical and digital worlds.