VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
A study of hand shape use in tabletop gesture interaction
CHI '06 Extended Abstracts on Human Factors in Computing Systems
ThinSight: versatile multi-touch sensing for thin form-factor displays
Proceedings of the 20th annual ACM symposium on User interface software and technology
Lucid touch: a see-through mobile device
Proceedings of the 20th annual ACM symposium on User interface software and technology
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
SurfaceMouse: supplementing multi-touch interaction with a virtual mouse
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
RemoteTouch: touch-screen-like interaction in the tv viewing environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LongPad: a touchpad using the entire area below the keyboard of a laptop computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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A touchpad has been the most popular pointing device for laptop computers. As large, multi-touch sensing touchpads are now common, we came to think about extending its input vocabulary by adding area gestures. In order to explore this possibility, we constructed a laptop-like mock-up with an optical, proximity sensing touchpad, and implemented a few area gestures that may be useful in such an environment. We conducted a user test and ran a task walkthrough with a realistic scenario in order to verify the feasibility of the area gestures in a laptop environment.