Voice messaging enhancing the user interface design based on field performance
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Skip and scan: cleaning up telephone interface
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Electronic mail previews using non-speech audio
Conference Companion on Human Factors in Computing Systems
Don't click, paint! Using toggle maps to manipulate sets of toggle switches
Proceedings of the 11th annual ACM symposium on User interface software and technology
Using nonspeech sounds to provide navigation cues
ACM Transactions on Computer-Human Interaction (TOCHI)
Whisper: a wristwatch style wearable handset
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Real-time audio buffering for telephone applications
Proceedings of the 14th annual ACM symposium on User interface software and technology
Mobile text entry using three keys
Proceedings of the second Nordic conference on Human-computer interaction
EdgeWrite: a stylus-based text entry method designed for high accuracy and stability of motion
Proceedings of the 16th annual ACM symposium on User interface software and technology
Twiddler typing: one-handed chording text entry for mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Use of mobile appointment scheduling devices
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Augmenting conversations using dual-purpose speech
Proceedings of the 17th annual ACM symposium on User interface software and technology
The SonicFinder: An Interface that Uses Auditory Icons (Abstract Only)
ACM SIGCHI Bulletin
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The benefits of augmenting telephone voice menu navigation with visual browsing and search
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Time is of the essence: an evaluation of temporal compression algorithms
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HybridTouch: an intuitive manipulation technique for PDAs using their front and rear surfaces
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study of out-of-turn interaction in menu-based, IVR, voicemail systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GI '07 Proceedings of Graphics Interface 2007
Lucid touch: a see-through mobile device
Proceedings of the 20th annual ACM symposium on User interface software and technology
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Back-of-device interaction allows creating very small touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 22nd annual ACM symposium on User interface software and technology
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Designing spatial audio interfaces to support multiple audio streams
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Sensing foot gestures from the pocket
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Leveraging proprioception to make mobile phones more accessible to users with visual impairments
Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility
Touching the void: gestures for auditory interfaces
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback
International Journal of Human-Computer Studies
Experimental analysis of touch-screen gesture designs in mobile environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TapBack: towards richer mobile interfaces in impoverished contexts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Snaplet: using body shape to inform function in mobile flexible display devices
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Design and development of eyes- and hands-free voice interface for mobile phone
HCD'11 Proceedings of the 2nd international conference on Human centered design
Detecting driver phone use leveraging car speakers
MobiCom '11 Proceedings of the 17th annual international conference on Mobile computing and networking
Designing mobile phones using silent speech input and auditory feedback
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Usability evaluation of acoustic interfaces for the blind
Proceedings of the 29th ACM international conference on Design of communication
Microinteractions to augment manual tasks
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Clip-on gadgets: expanding multi-touch interaction area with unpowered tactile controls
Proceedings of the 24th annual ACM symposium on User interface software and technology
Microinteractions for supporting grasp tasks through usage of spare attentional and motor resources
Proceedings of the 29th Annual European Conference on Cognitive Ergonomics
A touch sensitive user interface approach on smartphones for visually impaired and blind persons
USAB'11 Proceedings of the 7th conference on Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society: information Quality in e-Health
Undistracted driving: a mobile phone that doesn't distract
Proceedings of the 12th Workshop on Mobile Computing Systems and Applications
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
Aural browsing on-the-go: listening-based back navigation in large web architectures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring user motivations for eyes-free interaction on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“Spindex” (Speech Index) Enhances Menus on Touch Screen Devices with Tapping, Wheeling, and Flicking
ACM Transactions on Computer-Human Interaction (TOCHI)
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Sensing vehicle dynamics for determining driver phone use
Proceeding of the 11th annual international conference on Mobile systems, applications, and services
Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding performance of eyes-free, absolute position control on touchable mobile phones
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
BackTap: robust four-point tapping on the back of an off-the-shelf smartphone
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
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Many mobile phones integrate services such as personal calendars. Given the social nature of the stored data, however, users often need to access such information as part of a phone conversation. In typical non-headset use, this re-quires users to interrupt their conversations to look at the screen. We investigate a counter-intuitive solution: to avoid the need for interruption we replace the visual interface with one based on auditory feedback. Surprisingly, this can be done without interfering with the phone conversation. We present blindSight, a prototype application that replaces the traditionally visual in-call menu of a mobile phone. Users interact using the phone keypad, without looking at the screen. BlindSight responds with auditory feedback. This feedback is heard only by the user, not by the person on the other end of the line. We present the results of two user studies of our prototype. The first study verifies that useful keypress accuracy can be obtained for the phone-at-ear position. The second study compares the blindSight system against a visual baseline condition and finds a preference for blindSight.