Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive video browsing on mobile devices
Proceedings of the 15th international conference on Multimedia
Lucid touch: a see-through mobile device
Proceedings of the 20th annual ACM symposium on User interface software and technology
Video browsing by direct manipulation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Video object annotation, navigation, and composition
Proceedings of the 21st annual ACM symposium on User interface software and technology
Proceedings of the international conference on Multimedia
Wipe'n'Watch: spatial interaction techniques for interrelated video collections on mobile devices
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Video summagator: an interface for video summarization and navigation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Next generation image and video browsing on mobile devices
Proceedings of the 3rd ACM conference on International conference on multimedia retrieval
Direct manipulation video navigation in 3D
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An HTML5 Player for Interactive Non-linear Video with Time-based Collaborative Annotations
Proceedings of International Conference on Advances in Mobile Computing & Multimedia
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We present PocketDRAGON, a demonstrator prototype that allows direct manipulation video navigation on mobile touchscreen devices. In contrast to traditional video navigation techniques, PocketDRAGON does not require any overlay UI elements that occupy valuable screen real estate and obstruct the users' view on the video. Also, direct manipulation video navigation techniques have been shown to compare favorably to the established timeline slider interfaces in terms of performance times, intuitiveness, precision, and perceived ease of use. Our demonstrator system still uses a backend server for the computationally expensive parts of the algorithms but delivers the full-fledged user experience on the mobile device.