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UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
An experimental evaluation of transparent user interface tools and information content
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the 14th annual ACM symposium on User interface software and technology
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Focusing on the essential: considering attention in display design
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Interacting with hidden content using content-aware free-space transparency
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Automatic Determination of Text Readability over Textured Backgrounds for Augmented Reality Systems
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Depth, layering and transparency: developing design techniques
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Tumble! Splat! helping users access and manipulate occluded content in 2D drawings
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SoftVis '06 Proceedings of the 2006 ACM symposium on Software visualization
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IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
Mnemonic rendering: an image-based approach for exposing hidden changes in dynamic displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Blend maps: enhanced terrain texturing
SAICSIT '06 Proceedings of the 2006 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
ACM-SE 45 Proceedings of the 45th annual southeast regional conference
Copy-and-paste between overlapping windows
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An evaluation of techniques for reducing spatial interference in single display groupware
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Lucid touch: a see-through mobile device
Proceedings of the 20th annual ACM symposium on User interface software and technology
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Sigma lenses: focus-context transitions combining space, time and translucence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Starburst: a target expansion algorithm for non-uniform target distributions
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Wetpaint: scraping through multi-layered images
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Power tools for copying and moving: useful stuff for your desktop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
2LIP: filling the gap between the current and the three-dimensional web
Proceedings of the 14th International Conference on 3D Web Technology
LensMouse: augmenting the mouse with an interactive touch display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Employing dynamic transparency for 3D occlusion management: design issues and evaluation
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
A comparison of techniques for in-place toolbars
Proceedings of Graphics Interface 2010
A new weaving technique for handling overlapping regions
Proceedings of the International Conference on Advanced Visual Interfaces
Importance-driven compositing window management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transparency in mobile navigation
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Evaluating physical/virtual occlusion management techniques for horizontal displays
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
WYSIWYG-Tool tips: enhancing tool tips with translucent preview bitmaps
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Fusing features in direct volume rendered images
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Focus + context visualization with animation
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Occlusion-aware interaction techniques for tabletop systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
ObjecTop: occlusion awareness of physical objects on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Alpha blending allows the simultaneous display of overlapping windows-such as palette windows in visual workspaces. Although alpha blending has been used in some applications, such as games, it has not been widely adopted. One reason for the limited acceptance is that in many scenarios, alpha blending compromises the readability of content. We introduce a new blending mechanism called multiblending that uses a vector of blending weights, one for each class of features, rather than a single transparency value. Multiblending can in most cases be automatically optimized to preserve the most relevant features of both the palette and the background window. We present the results of a user study in which multiblended palettes provided higher recognizability of both the background and the palette than the best participating version of alpha blending.