Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
CHI '95 Conference Companion on Human Factors in Computing Systems
The PadMouse: facilitating selection and spatial positioning for the non-dominant hand
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Acquisition of expanding targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Quantitative analysis of scrolling techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigation patterns and usability of zoomable user interfaces with and without an overview
ACM Transactions on Computer-Human Interaction (TOCHI)
Image-Browser Taxonomy and Guidelines for Designers
IEEE Software
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending
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Mouse ether: accelerating the acquisition of targets across multi-monitor displays
CHI '04 Extended Abstracts on Human Factors in Computing Systems
WinCuts: manipulating arbitrary window regions for more effective use of screen space
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the working conference on Advanced visual interfaces
Object pointing: a complement to bitmap pointing in GUIs
GI '04 Proceedings of the 2004 Graphics Interface Conference
Interacting with hidden content using content-aware free-space transparency
Proceedings of the 17th annual ACM symposium on User interface software and technology
Combining head tracking and mouse input for a GUI on multiple monitors
CHI '05 Extended Abstracts on Human Factors in Computing Systems
CHI '05 Extended Abstracts on Human Factors in Computing Systems
mudibo: multiple dialog boxes for multiple monitors
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Predictive interaction using the delphian desktop
Proceedings of the 18th annual ACM symposium on User interface software and technology
Understanding the whethers, hows, and whys of divisible interfaces
Proceedings of the working conference on Advanced visual interfaces
Target size study for one-handed thumb use on small touchscreen devices
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Consistency, multiple monitors, and multiple windows
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing lenses: facilitating stylus input through visual-and motor-space magnification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing and beyond: an operationalization and preliminary evaluation of multi-scale searching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmenting the mouse with pressure sensitive input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending the windows desktop interface with connected handheld computers
WSS'00 Proceedings of the 4th conference on USENIX Windows Systems Symposium - Volume 4
Targeting across displayless space
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ninja cursors: using multiple cursors to assist target acquisition on large screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigation techniques for dual-display e-book readers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lightweight task/application performance using single versus multiple monitors: a comparative study
GI '08 Proceedings of graphics interface 2008
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Codex: a dual screen tablet computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mouse 2.0: multi-touch meets the mouse
Proceedings of the 22nd annual ACM symposium on User interface software and technology
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Magic desk: bringing multi-touch surfaces into desktop work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mouseless: a computer mouse as small as invisible
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Visual separation in mobile multi-display environments
Proceedings of the 24th annual ACM symposium on User interface software and technology
SpeckleSense: fast, precise, low-cost and compact motion sensing using laser speckle
Proceedings of the 24th annual ACM symposium on User interface software and technology
The cost of display switching: a comparison of mobile, large display and hybrid UI configurations
Proceedings of the International Working Conference on Advanced Visual Interfaces
Factors influencing visual attention switch in multi-display user interfaces: a survey
Proceedings of the 2012 International Symposium on Pervasive Displays
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Tilt displays: designing display surfaces with multi-axis tilting and actuation
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
A cluster information navigate method by gaze tracking
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
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We introduce LensMouse, a novel device that embeds a touch-screen display -- or tangible 'lens' -- onto a mouse. Users interact with the display of the mouse using direct touch, whilst also performing regular cursor-based mouse interactions. We demonstrate some of the unique capabili-ties of such a device, in particular for interacting with auxil-iary windows, such as toolbars, palettes, pop-ups and dia-log-boxes. By migrating these windows onto LensMouse, challenges such as screen real-estate use and window man-agement can be alleviated. In a controlled experiment, we evaluate the effectiveness of LensMouse in reducing cursor movements for interacting with auxiliary windows. We also consider the concerns involving the view separation that results from introducing such a display-based device. Our results reveal that overall users are more effective with LenseMouse than with auxiliary application windows that are managed either in single or dual-monitor setups. We conclude by presenting other application scenarios that LensMouse could support.