Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Acquisition of expanding targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Spotlight: directing users' attention on large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Sticky widgets: pseudo-haptic widget enhancements for multi-monitor displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Techniques de couplage de bureaux: Ambient-Desktop comme illustration
UbiMob '05 Proceedings of the 2nd French-speaking conference on Mobility and ubiquity computing
Perspective cursor: perspective-based interaction for multi-display environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Laser pointer interaction techniques using peripheral areas of screens
Proceedings of the working conference on Advanced visual interfaces
Table-centric interactive spaces for real-time collaboration
Proceedings of the working conference on Advanced visual interfaces
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Pointer warping in heterogeneous multi-monitor environments
GI '07 Proceedings of Graphics Interface 2007
Targeting across displayless space
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Middleware for Seamless Use of Multiple Displays
Interactive Systems. Design, Specification, and Verification
Comparing content and input redirection in MDEs
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The angle mouse: target-agnostic dynamic gain adjustment based on angular deviation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rake cursor: improving pointing performance with concurrent input channels
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 15th international conference on Intelligent user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LensMouse: augmenting the mouse with an interactive touch display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging gaps with pointer warping in multi-display environments
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
TorusDesktop: pointing via the backdoor is sometimes shorter
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-centered visualization environments
Human-centered visualization environments
Proceedings of Graphics Interface 2011
XICE windowing toolkit: Seamless display annexation
ACM Transactions on Computer-Human Interaction (TOCHI)
Visual separation in mobile multi-display environments
Proceedings of the 24th annual ACM symposium on User interface software and technology
How screen transitions influence touch and pointer interaction across angled display arrangements
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Looking behind bezels: french windows for wall displays
Proceedings of the International Working Conference on Advanced Visual Interfaces
Tilt displays: designing display surfaces with multi-axis tilting and actuation
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
The impact of display bezels on stereoscopic vision for tiled displays
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
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When acquiring a target located on a different screen, multi-monitor users face a challenge: differences in resolution and vertical and horizontal offsets between screens cause the mouse pointer to get warped, making the attempt to acquire the target difficult. Mouse ether eliminates warping effects by applying appropriate transformations to all mouse move events. In our user study, mouse ether improved participants' performance on a target acquisition task across two screens running at different resolutions by up to 28%. 7 of the 8 participants also strongly preferred using mouse ether to the control.