Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Compositing 3-D rendered images
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Multi-layered image-based rendering
Proceedings of the 1999 conference on Graphics interface '99
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Merging and transformation of raster images for cartoon animation
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IEEE Computer Graphics and Applications
From 2D Images to 2.5D Sprites: A Layered Approach to Modeling 3D Scenes
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
ARTcams: attributed rational tensor cameras
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
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We revisit the assumptions behind traditional image compositing techniques. By analysing the process we separate the colour operations from those for coverage and show that this usefully leads to a more general compositing equation than previously used. We then examine the colour operations in more detail and show how new operations can easily be incorporated in a standard compositor. Practical examples show the new approach and reveal some beneficial effects, not previously achievable within a compositor.