Designing the user interface: strategies for effective human-computer interaction
Designing the user interface: strategies for effective human-computer interaction
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Characterizing browsing strategies in the World-Wide Web
Proceedings of the Third International World-Wide Web conference on Technology, tools and applications
Evaluation of alternative operations for browsing hypertext
HCI '94 Proceedings of the conference on People and computers IX
User interface design for the Hyperties electronic encyclopedia (panel session)
HYPERTEXT '87 Proceedings of the ACM conference on Hypertext
IEEE Pervasive Computing
Touch Screens Now Offer Compelling Uses
IEEE Software
High precision touch screen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gesture Registration, Relaxation, and Reuse for Multi-Point Direct-Touch Surfaces
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Study on the Icon Feedback Types of Small Touch Screen for the Elderly
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Contact area interaction with sliding widgets
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Factors influencing the usability of icons in the LCD touch screens
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
WCAG conformance approach based on model-driven development and WebML
Proceedings of the 28th ACM International Conference on Design of Communication
Hi-index | 0.00 |
Touch-screen interfaces have become a widespread-input-device tendency for computer systems. In this context, many studies investigate how to improve general usability for touch-screen devices. These studies consider different interaction design features that improve the usability for touch sensitive surfaces, considering the low accuracy it presents, given obstacles such as the "fat finger problem", low-perception of pointing mechanisms, difficulties in the selection of small objects, among others. This work aims at presenting the link-offset-scale touch interaction mechanism for improving the usability for touch-screen devices. The link-offset-scale mechanism makes use of web-application-structure meta-data (identifying links) to provide feedback information about the selection of links in touch interfaces, while the surface is touched by the user. The link-offset-scale mechanism's primary goal is to reduce the number of errors that users commit while interacting with touchscreen devices in the Web.