A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gummi: user interface for deformable computers
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Evaluating the usability of portable electronic books
Proceedings of the 2003 ACM symposium on Applied computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Turning the page on navigation
Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries
Faster document navigation with space-filling thumbnails
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving list revisitation with ListMaps
Proceedings of the working conference on Advanced visual interfaces
Navigation techniques for dual-display e-book readers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bookisheet: bendable device for browsing content using the metaphor of leafing through the pages
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Towards more paper-like input: flexible input devices for foldable interaction styles
Proceedings of the 21st annual ACM symposium on User interface software and technology
Intuitive page-turning interface of e-books on flexible e-paper based on user studies
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Back-of-device interaction allows creating very small touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch-Bookmark: a lightweight navigation and bookmarking technique for e-books
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Paranga: an interactive flipbook
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Paranga: An Electronic Flipbook that Reproduces Riffling Interaction
International Journal of Creative Interfaces and Computer Graphics
A page navigation technique for overlooking content in a digital magazine
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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We present TouchMark, a set of page navigation techniques that preserve some of the physical affordances of paper books. TouchMark introduces physical tabs, one on each side of the display, to enable gestures such as page thumbing and bookmarking. TouchMark can be implemented on a variety of electronic devices, including tablet computers and laptops, by augmenting standard hardware with inexpensive sensors.