Paranga: an interactive flipbook

  • Authors:
  • Kazuyuki Fujita;Hiroyuki Kidokoro;Yuichi Itoh

  • Affiliations:
  • Graduate School of Information Science and Technology, Osaka University, Suita-shi, Osaka, Japan;Graduate School of Information Science and Technology, Osaka University, Suita-shi, Osaka, Japan;Graduate School of Information Science and Technology, Osaka University, Suita-shi, Osaka, Japan

  • Venue:
  • ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
  • Year:
  • 2012

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Abstract

E-books, which have become increasingly popular, potentially offer users attractive and entertaining interaction beyond paper-based books. However, they have lost physical features such as paper-like texture and page-flipping sensation. We focus on flipbooks and propose a novel book-shaped device for flipbooks called Paranga that embodies both these physical features and e-book interactivity. Paranga detects how quickly a user is turning pages and provides the tactile feedback of turning pages on his/her thumb by employing a rotatable roller mechanism with pieces of real paper. Using this device, we created several interactive flipbook applications in which the story changes depending on page-turning speed. This paper details the implementation of this device, describes the users' reactions at a conference exhibition, and discusses Paranga's possible applications.