Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Nomadic radio: scaleable and contextual notification for wearable audio messaging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User performance in relation to 3D input device design
ACM SIGGRAPH Computer Graphics
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
An Evaluation of Wearable Information Spaces
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
PreSense: interaction techniques for finger sensing input devices
Proceedings of the 16th annual ACM symposium on User interface software and technology
Twend: twisting and bending as new interaction gesture in mobile devices
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Towards more paper-like input: flexible input devices for foldable interaction styles
Proceedings of the 21st annual ACM symposium on User interface software and technology
Prototyping a tangible tool for design: Multimedia e-paper sticky notes
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
How users manipulate deformable displays as input devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TouchMark: flexible document navigation and bookmarking techniques for e-book readers
Proceedings of Graphics Interface 2010
Bendflip: examining input techniques for electronic book readers with flexible form factors
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
FuSA touch display: a furry and scalable multi-touch display
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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We show interaction possibilities and a graphical user interface for deformable, mobile devices. WIMP (windows, icons, mouse, pointer) interfaces are not practical on mobile devices. Gummi explores an alternative interaction technique based on bending of a handheld device.