Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Layered touch panel: the input device with two touch panel layers
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Side views: persistent, on-demand previews for open-ended tasks
Proceedings of the 15th annual ACM symposium on User interface software and technology
A three-state model of graphical input
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
SmartPad: a finger-sensing keypad for mobile interaction
CHI '03 Extended Abstracts on Human Factors in Computing Systems
ThumbSense: automatic input mode sensing for touchpad-based interactions
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Gummi: user interface for deformable computers
CHI '03 Extended Abstracts on Human Factors in Computing Systems
PreSenseII: bi-directional touch and pressure sensing interactions with tactile feedback
CHI '06 Extended Abstracts on Human Factors in Computing Systems
One-key keyboard: a very small QWERTY keyboard supporting text entry for wearable computing
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Studying applications for touch-enabled mobile phone keypads
Proceedings of the 2nd international conference on Tangible and embedded interaction
Organic interaction technologies: from stone to skin
Communications of the ACM - Organic user interfaces
Twelvepixels: drawing & creativity on a mobile phone
CHI '08 Extended Abstracts on Human Factors in Computing Systems
The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
P-recognition: you are already recognized
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Quinze ans de recherche sur les menus: critères et propriétés des techniques de menus
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
DGTS: Integrated Typing and Pointing
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Touch-display keyboards: transforming keyboards into interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
One-press control: a tactile input method for pressure-sensitive computer keyboards
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Wave menus: improving the novice mode of hierarchical marking menus
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Gesture interaction in cooperation scenarios
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
Proceedings of the International Conference on Advanced Visual Interfaces
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MultiPress: releasing keys for multitap segmentation
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Usability issues in introducing capacitive interaction into mobile navigation
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
12Pixels: exploring social drawing on mobile phones
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
TapBoard: making a touch screen keyboard more touchable
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Métamorphe: augmenting hotkey usage with actuated keys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Promoting Hotkey use through rehearsal with ExposeHK
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Controlling widgets with one power-up button
Proceedings of the 26th annual ACM symposium on User interface software and technology
Development and evaluation of an emotional chat system using sense of touch
International Journal of Knowledge-based and Intelligent Engineering Systems
Hi-index | 0.00 |
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This paper focuses on one of these "previewing", and how a sensory enhanced input device called "PreSense Keypad" can provide a preview for users before they actually execute the commands. Preview important in the real world because it is often not possible to undo an action. This previewable feature helps users to see what will occur next. It is also helpful when the command assignment of the keypad dynamically changes, such as for universal commanders. We present several interaction techniques based on this input device, including menu and map browsing systems and a text input system. We also discuss finger gesture recognition for the PreSense Keypad.