GROUP '01 Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work
Applying culture to website design: a comparison of Malaysian and US websites
IPCC/SIGDOC '00 Proceedings of IEEE professional communication society international professional communication conference and Proceedings of the 18th annual ACM international conference on Computer documentation: technology & teamwork
Bayesian Networks and Decision Graphs
Bayesian Networks and Decision Graphs
The effects of culture on performance achieved through the use of human computer interaction
SAICSIT '03 Proceedings of the 2003 annual research conference of the South African institute of computer scientists and information technologists on Enablement through technology
Enabling fast and effortless customisation in accelerometer based gesture interaction
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
A qualitative cross-national study of cultural influences on mobile data service design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Accelerometer-based gesture control for a design environment
Personal and Ubiquitous Computing
Persuasive interaction for collectivist cultures
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
Simulating scenarios for research on culture & cognition using a commercial role-play game
WSC '05 Proceedings of the 37th conference on Winter simulation
Cultural differences in the use of instant messaging in Asia and North America
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Data Mining: Practical Machine Learning Tools and Techniques, Second Edition (Morgan Kaufmann Series in Data Management Systems)
Factoring culture into the design of a persuasive game
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Designing a mobile game to reduce culture shock
Proceedings of the international conference on Advances in computer entertainment technology
Incorporating culture in user-interface: a case study of older adults in malaysia
Proceedings of the eighteenth conference on Hypertext and hypermedia
Gesture recognition with a Wii controller
Proceedings of the 2nd international conference on Tangible and embedded interaction
IWIC'07 Proceedings of the 1st international conference on Intercultural collaboration
AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect
PIT'06 Proceedings of the 2006 international tutorial and research conference on Perception and Interactive Technologies
Multimodal sensing, interpretation and copying of movements by a virtual agent
PIT'06 Proceedings of the 2006 international tutorial and research conference on Perception and Interactive Technologies
Integrating VR-Authoring and context sensing: towards the creation of context-aware stories
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Some Pitfalls for Developing Enculturated Conversational Agents
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Intuitive E-Teaching by Using Combined HCI Devices: Experiences with Wiimote Applications
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Technology-Enhanced Role-Play for Intercultural Learning Contexts
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Espace de caractérisation des interactions gestuelles physiques sur dispositifs mobiles
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Simple inexpensive interface for robots using the Nintendo Wii controller
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Airwriting recognition using wearable motion sensors
Proceedings of the 1st Augmented Human International Conference
An introduction to 3D spatial interaction with video game motion controllers
ACM SIGGRAPH 2010 Courses
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Activate your GAIM: a toolkit for input in active games
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Culture-related topic selection in small talk conversations across Germany and Japan
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
JerkTilts: using accelerometers for eight-choice selection on mobile devices
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
BroAuth: evaluating different levels of visual feedback for 3D gesture-based authentication
Proceedings of the International Working Conference on Advanced Visual Interfaces
Point & click mediated interactions for large home entertainment displays
Multimedia Tools and Applications
User-defined gestures for free-hand TV control
Proceedings of the 10th European conference on Interactive tv and video
Multimodal behavioral analysis for non-invasive stress detection
Expert Systems with Applications: An International Journal
Gestures used by intelligent wheelchair users
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
Speech and gesture interaction in an Ambient assisted living lab
SMIAE '12 Proceedings of the 1st Workshop on Speech and Multimodal Interaction in Assistive Environments
Gestures in assisted living environments
GW'11 Proceedings of the 9th international conference on Gesture and Sign Language in Human-Computer Interaction and Embodied Communication
Using wiimote for 2d and 3d pointing tasks: gesture performance evaluation
GW'11 Proceedings of the 9th international conference on Gesture and Sign Language in Human-Computer Interaction and Embodied Communication
Multimodal smart interactive presentation system
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Journal of Ambient Intelligence and Smart Environments
Hi-index | 0.00 |
The user's behavior and his interpretation of interactions with others is influenced by his cultural background, which provides a number of heuristics or patterns of behavior and interpretation. This cultural influence on interaction has largely been neglected in HCI research due to two challenges: (i) grasping culture as a computational term and (ii) infering the user's cultural background by observable measures. In this paper, we describe how the Wiimote can be utilized to uncover the user's cultural background by analyzing his patterns of gestural expressivity in a model based on cultural dimensions. With this information at hand, the behavior of an interactive system can be adapted to culture-dependent patterns of interaction.