Design guidelines for learner-centered handheld tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Social learning through gaming
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Playability heuristics for mobile games
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
A Study of Design Requirements for Mobile Learning Environments
ICALT '06 Proceedings of the Sixth IEEE International Conference on Advanced Learning Technologies
Digital Game-Based Learning
Culture-Specific First Meeting Encounters between Virtual Agents
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Wave like an Egyptian: accelerometer based gesture recognition for culture specific interactions
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Mobile game-based learning with local content and appealing characters
International Journal of Mobile Learning and Organisation
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The project aims to develop an educational mobile game to reduce the 'culture shock' that a sojourner experiences upon arriving in a new country. This paper focuses on the early stage of the project and explains the design process involved in creating a prototype game. This game, which is presented on a mobile telephone, is targeted at international students studying in the UK.