Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Shoogle: excitatory multimodal interaction on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing spatial audio interfaces to support multiple audio streams
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
Spatialized Audio Environmental Awareness for Blind Users with a Smartphone
Mobile Networks and Applications
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Audio is a key feedback mechanism in eyes-free and mobile computer interaction. Spatial audio, which allows us to localize a sound source in a 3D space, can offer a means of altering focus between audio streams as well as increasing the richness and differentiation of audio cues. However, the implementation of spatial audio on mobile phones is a recent development. Therefore, a calibration of this new technology is a requirement for any further spatial audio research. In this paper we report an evaluation of the spatial audio capabilities supported on a Nokia N95 8GB mobile phone. Participants were able to significantly discriminate between five audio sources on the frontal horizontal plane. Results also highlighted possible subject variation caused by earedness and handedness. We then introduce the concept of audio minimization and describe work in progress using the Nokia N95's 3D audio capability to implement and evaluate audio minimization in an eyes-free mobile environment.