PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces
Proceedings of the 21st annual ACM symposium on User interface software and technology
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using a depth camera as a touch sensor
ACM International Conference on Interactive Tabletops and Surfaces
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In this demonstration, a novel human-computer interaction device is proposed to realize finger touching for large display and mobile device control, without a touchscreen or a touch pad. In this method, interaction commands are input in a same way as traditional touchscreen and touchpad, which is convenient to develop applications for long-distance operation of display and mobile devices. An embedded module is designed to collect bone-conducted friction sound, acceleration and gyroscope sensor data, corresponding to the behavior and direction of interaction commands. For algorithm, modified MFCC and SVM are applied in sound processing and probability calculation.