ACM Transactions on Computer-Human Interaction (TOCHI)
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Design issues for vision-based computer interaction systems
Proceedings of the 2001 workshop on Perceptive user interfaces
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Bringing context into play: supporting game interaction through real-time context acquisition
Proceedings of the 2007 workshop on Multimodal interfaces in semantic interaction
Hd touch: multi-touch and object sensing on a high definition lcd tv
CHI '08 Extended Abstracts on Human Factors in Computing Systems
A multi-touch surface using multiple cameras
ACIVS'07 Proceedings of the 9th international conference on Advanced concepts for intelligent vision systems
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The advent of the LCD displays and computer vision technology has encouraged the development of large interactive systems that allow several users to interact simultaneously. We introduce a vision-based hand gestural interactive tabletop system which provides high definition display output and can recognize several standard gestures and track hand motion by using a camera and computer vision technology. The system focuses on the fast recognition and tracking techniques minimizing response time between users and multimedia which is especially important for motion games with immediate and large hand movements. A prototype system, which is capable of recognizing 5 gesture types and tracking hand motion in real time, was built. A demonstration game, Virtual Air Hockey, was built under the prototype system to demonstrate interactive techniques which receive positive user feedback.