Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the 12th annual ACM symposium on User interface software and technology
Zero-interaction authentication
Proceedings of the 8th annual international conference on Mobile computing and networking
Computer Vision
Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Synchronous gestures for multiple persons and computers
Proceedings of the 16th annual ACM symposium on User interface software and technology
A gesture-based authentication scheme for untrusted public terminals
Proceedings of the 17th annual ACM symposium on User interface software and technology
Using visual tags to bypass Bluetooth device discovery
ACM SIGMOBILE Mobile Computing and Communications Review
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Spontaneous marriages of mobile devices and interactive spaces
Communications of the ACM - Special issue: RFID
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Dialing for Displays: Session Initiation Protocol for Opportunistic Augmentation
PERCOM '06 Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
GI '08 Proceedings of graphics interface 2008
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Chucking: A One-Handed Document Sharing Technique
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Supporting casual interactions between board games on public tabletop displays and mobile devices
Personal and Ubiquitous Computing
A taxonomy for and analysis of multi-person-display ecosystems
Personal and Ubiquitous Computing
International Journal of Human-Computer Studies
User-defined gestures for connecting mobile phones, public displays, and tabletops
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Search on surfaces: Exploring the potential of interactive tabletops for collaborative search tasks
Information Processing and Management: an International Journal
PhoneTouch: a technique for direct phone interaction on surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Towards personalized surface computing
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
HandsDown: hand-contour-based user identification for interactive surfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Augmented photoware interfaces for affective human-human interactions
Proceedings of the 3rd international workshop on Affective interaction in natural environments
IdLenses: dynamic personal areas on shared surfaces
ACM International Conference on Interactive Tabletops and Surfaces
FlashLight: optical communication between mobile phones and interactive tabletops
ACM International Conference on Interactive Tabletops and Surfaces
WYSIWYF: exploring and annotating volume data with a tangible handheld device
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How users associate wireless devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Proceedings of the 13th international conference on Ubiquitous computing
Code space: touch + air gesture hybrid interactions for supporting developer meetings
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Presence bubbles: supporting and enhancing human-human interaction with ambient media
Multimedia Tools and Applications
Virtual projection: exploring optical projection as a metaphor for multi-device interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
A cross-device interaction style for mobiles and surfaces
Proceedings of the Designing Interactive Systems Conference
A pattern language for interactive tabletops in collaborative workspaces
Proceedings of the 15th European Conference on Pattern Languages of Programs
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Seamless integration of mobile devices into interactive surface environments
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
On designing interactivity awareness for ambient displays
Multimedia Tools and Applications
Peripheral array of tangible NFC tags: positioning portals for embodied trans-surface interaction
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
MobiZone: personalized interaction with multiple items on interactive surfaces
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
A cross-device drag-and-drop technique
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Technical framework supporting a cross-device drag-and-drop technique
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Convergence of interactive displays with smart mobile devices for effective advertising: A survey
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Personal and Ubiquitous Computing
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Associating and connecting mobile devices for the wireless transfer of data is often a cumbersome process. We present a technique of associating a mobile device to an interactive surface using a combination of computer vision and Bluetooth technologies. Users establish the connection of a mobile device to the system by simply placing the device on a table surface. When the computer vision process detects a phone-like object on the surface, the system follows a handshaking procedure using Bluetooth and vision techniques to establish that the phone on the surface and the wirelessly connected phone are the same device. The connection is broken simply by removing the device. Furthermore, the vision-based handshaking procedure determines the precise position of the device on the interactive surface, thus permitting a variety of interactive scenarios which rely on the presentation of graphics co-located with the device. As an example, we present a prototype interactive system which allows the exchange of automatically downloaded photos by selecting and dragging photos from one cameraphone device to another.