Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Dual device user interface design: PDAs and interactive television
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
A multiple device approach for supporting whiteboard-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Using handhelds and PCs together
Communications of the ACM
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Interacting at a distance: measuring the performance of laser pointers and other devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
People, places, things: web presence for the real world
Mobile Networks and Applications
A three-state model of graphical input
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the 17th annual ACM symposium on User interface software and technology
Individual audio channels with single display groupware: effects on communication and task strategy
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Exploring non-speech auditory feedback at an interactive multi-user tabletop
GI '05 Proceedings of Graphics Interface 2005
Informing the Design of Direct-Touch Tabletops
IEEE Computer Graphics and Applications
User interface façades: towards fully adaptable user interfaces
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking
GI '07 Proceedings of Graphics Interface 2007
Touch & interact: touch-based interaction of mobile phones with displays
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
A privacy-respectful input method for public terminals
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Smart Phone Interaction with Registered Displays
IEEE Pervasive Computing
Supporting casual interactions between board games on public tabletop displays and mobile devices
Personal and Ubiquitous Computing
Multi-touch authentication on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PhoneTouch: a technique for direct phone interaction on surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
HandsDown: hand-contour-based user identification for interactive surfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
IdLenses: dynamic personal areas on shared surfaces
ACM International Conference on Interactive Tabletops and Surfaces
FlashLight: optical communication between mobile phones and interactive tabletops
ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Attach me, detach me, assemble me like you work
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
iDwidgets: parameterizing widgets by user identity
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Reflections: a year spent with an interactive desk
interactions
Seamless integration of mobile devices into interactive surface environments
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Interaction techniques for creating and exchanging content with public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal clipboards for individual copy-and-paste on shared multi-user surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cross-device eye-based interaction
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
MobiZone: personalized interaction with multiple items on interactive surfaces
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Eye drop: an interaction concept for gaze-supported point-to-point content transfer
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Personal and Ubiquitous Computing
Hi-index | 0.00 |
Natural forms of interaction have evolved for personal devices that we carry with us (mobiles) as well as for shared interactive displays around us (surfaces) but interaction across the two remains cumbersome in practice. We propose a novel cross-device interaction style for mobiles and surfaces that uses the mobile for tangible input on the surface in a stylus-like fashion. Building on the direct manipulation that we can perform on either device, it facilitates fluid and seamless interaction spanning across device boundaries. We provide a characterization of the combined interaction style in terms of input, output, and contextual attributes, and demonstrate its versatility by implementation of a range of novel interaction techniques for mobile devices on interactive surfaces.