Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
HyperMirror: toward pleasant-to-use video mediated communication system
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 12th annual ACM symposium on User interface software and technology
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal and Ubiquitous Computing
Multi-Ring Color Fiducial Systems for Scalable Fiducial Tracking Augmented Reality
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Realizing a Visual Marker Using LEDs for Wearable Computing Environment
ICDCSW '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Balloon Tag: (In)visible Marker Which Tells Who's Who
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
ID CAM: A Smart Camera for Scene Capturing and ID Recognition
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
The ALIVE system: wireless, full-body interaction with autonomous agents
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
CANVIS: context-aware network visualization using smartphones
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Direct pointer: direct manipulation for large-display interaction using handheld cameras
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile visual interaction: enhancing local communication and collaboration with visual interactions
MUM '06 Proceedings of the 5th international conference on Mobile and ubiquitous multimedia
Shoot & copy: phonecam-based information transfer from public displays onto mobile phones
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Touch & interact: touch-based interaction of mobile phones with displays
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Mobile interaction using steganographic image on mobile display
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Touch & Interact: touch-based interaction with a tourist application
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Implicit participation from a glance
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Using backlight intensity for device identification
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Touch & connect and touch & select: interacting with a computer by touching it with a mobile phone
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Flashlight interaction: a study on mobile phone interaction techniques with large displays
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
C-band: a flexible ring tag system for camera-based user interface
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Human-centered visualization environments
Human-centered visualization environments
Interaction between small size device and large screen in public space
KES'06 Proceedings of the 10th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual highlighting on public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Designing interaction with media façades: a case study
Proceedings of the Designing Interactive Systems Conference
A cross-device interaction style for mobiles and surfaces
Proceedings of the Designing Interactive Systems Conference
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
Personal and Ubiquitous Computing
On designing interactivity awareness for ambient displays
Multimedia Tools and Applications
Using mobile devices to enable visual multiplexing on public displays: three approaches compared
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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To enable common mobile terminals to interact with contents shown on large screens, we propose "C-Blink", a new light signal marker method that uses the color liquid-crystal display of a mobile terminal as a visible light source. We overcome the performance limitations of such displays by developing a hue-difference-blink technique. In combination with a screen-side sensor, we describe a system that detects and receives light signal markers sent by cell phone displays. Evaluations of a prototype system confirm that C-Blink performs well under common indoor lighting. The C-Blink program can be installed in any mobile terminal that has a color display, and the installation costs are small. C-Blink is a very useful way of enabling ubiquitous large screens to become interfaces for mobile terminals.