Stitching: pen gestures that span multiple displays
Proceedings of the working conference on Advanced visual interfaces
Proceedings of the 17th annual ACM symposium on User interface software and technology
Siftables: towards sensor network user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Engaging the crowd: studies of audience-performer interaction
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Understanding collective play in an urban screen game
Proceedings of the 2008 ACM conference on Computer supported cooperative work
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Easy Calibration of a Multi-projector Display System
International Journal of Computer Vision
A taxonomy for and analysis of multi-person-display ecosystems
Personal and Ubiquitous Computing
Investigating political and demographic factors in crowd based interfaces
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
MobiComics: collaborative use of mobile phones and large displays for public expression
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Dynamic tiling display: building an interactive display surface using multiple mobile devices
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ubi-Jector: an information-sharing screen in a casual meeting environment using mobile devices
CHI '13 Extended Abstracts on Human Factors in Computing Systems
FlashTouch: data communication through touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.01 |
We present Phone as a Pixel: a scalable, synchronization-free, platform-independent system for creating large, ad-hoc displays from a collection of smaller devices. In contrast to most tiled-display systems, the only requirement for participation is for devices to have an internet connection and a web browser. Thus, most smartphones, tablets, laptops and similar devices can be used. Phone as a Pixel uses a color-transition encoding scheme to identify and locate displays. This approach has several advantages: devices can be arbitrarily arranged (i.e., not in a grid) and infrastructure consists of a single conventional camera. Further, additional devices can join at any time without re-calibration. These are desirable properties to enable collective displays in contexts like sporting events, concerts and political rallies. In this paper we describe our system, show results from proof-of-concept setups, and quantify the performance of our approach on hundreds of displays.