Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
A Display-Based Tracking System: Display-Based Computing for Measurement Systems
ICAT '07 Proceedings of the 17th International Conference on Artificial Reality and Telexistence
SPARSH: passing data using the body as a medium
Proceedings of the ACM 2011 conference on Computer supported cooperative work
TUIC: enabling tangible interaction on capacitive multi-touch displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AudioDAQ: turning the mobile phone's headset port into a universal data acquisition interface
Proceedings of the 11th international conference on Information Processing in Sensor Networks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.01 |
FlashTouch is a new technology that enables data communication between touchscreen-based mobile devices and digital peripheral devices. Touchscreen can be used as communication media using visible light and capacitive touch. In this paper, we designed a stylus prototype to describe the concept of FlashTouch. With this prototype, users can easily transfer data from one mobile device to another. It eliminates the complexity associated with data sharing among mobile users, which is currently achieved by online data sharing services or wireless connections for data sharing that need a pairing operation to establish connections between devices. Therefore, it can prove to be of particular significance to people who are not adept at current software services and hardware functions. Finally, we demonstrate the valuable applications in online settlements via mobile device, and data communication for mobile robots.