Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
SyncTap: synchronous user operation for spontaneous network connection
Personal and Ubiquitous Computing
ACM SIGGRAPH 2005 Electronic Art and Animation Catalog
Cooperative gestures: multi-user gestural interactions for co-located groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking
GI '07 Proceedings of Graphics Interface 2007
Going beyond the display: a surface technology with an electronically switchable diffuser
Proceedings of the 21st annual ACM symposium on User interface software and technology
PhoneTouch: a technique for direct phone interaction on surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
HandsDown: hand-contour-based user identification for interactive surfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
IdLenses: dynamic personal areas on shared surfaces
ACM International Conference on Interactive Tabletops and Surfaces
iDwidgets: parameterizing widgets by user identity
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
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With recent progress in the field of surface computing it becomes foreseeable that interactive surfaces will turn into a commodity in the future, ubiquitously integrated into our everyday environments. At the same time, we can observe a trend towards personal data and whole applications being accessible over the Internet, anytime from anywhere. We envision a future where interactive surfaces surrounding us serve as powerful portals to access these kinds of data and services. In this paper, we contribute two novel interaction techniques supporting parts of this vision: First, HandsDown, a biometric user identification approach based on hand contours and, second, PhoneTouch, a novel technique for using mobile phones in conjunction with interactive surfaces.