CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Of Vampire mirrors and privacy lamps: privacy management in multi-user augmented environments
Proceedings of the 11th annual ACM symposium on User interface software and technology
Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ToolStone: effective use of the physical manipulation vocabularies of input devices
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Barehands: implement-free interaction with a wall-mounted display
CHI '01 Extended Abstracts on Human Factors in Computing Systems
About Face 2.0: The Essentials of Interaction Design
About Face 2.0: The Essentials of Interaction Design
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Proceedings of the 16th annual ACM symposium on User interface software and technology
SG'03 Proceedings of the 3rd international conference on Smart graphics
Information visualization and interaction techniques for collaboration across multiple displays
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Affordances for manipulation of physical versus digital media on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Slurp: tangibility spatiality and an eyedropper
CHI '08 Extended Abstracts on Human Factors in Computing Systems
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This work focuses on interface design for supporting users of instrumented environments to interact with virtual information embedded in the real world. A gesture-based interaction paradigm is presented and the prototype of an interface providing affordances for gesture-based direct manipulation of digital information is described.