A framework for understanding the workspace activity of design teams
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
A use of drawing surfaces in different collaborative settings
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Findings from observational studies of collaborative work
International Journal of Man-Machine Studies - Computer-supported cooperative work and groupware. Part 1
More or less following a plan during design: opportunistic deviations in specification
International Journal of Man-Machine Studies - What programmers know
CSCW challenges: cooperative design in engineering projects
Communications of the ACM - Special issue Participatory Design
Tivoli: an electronic whiteboard for informal workgroup meetings
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Ariel: augmenting paper engineering drawings
CHI '95 Conference Companion on Human Factors in Computing Systems
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
What architects see in their sketches: implications for design tools
Conference Companion on Human Factors in Computing Systems
A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Annotation: from paper books to the digital library
DL '97 Proceedings of the second ACM international conference on Digital libraries
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Is paper safer? The role of paper flight strips in air traffic control
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Interaction techniques for 3D modeling on large displays
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
On Line and on Paper: Visual Representations, Visual Culture, and Computer Graphics in Design Engineering
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
A comparison of the affordances of a digital desk and tablet for architectural image tasks
International Journal of Human-Computer Studies
Navigation in hypertext: A critical review of the concept
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
The Myth of the Paperless Office
The Myth of the Paperless Office
A problem-oriented classification of visualization techniques
VIS '90 Proceedings of the 1st conference on Visualization '90
Ordering systems: coordinative practices in architectural design and planning
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Paper augmented digital documents
Proceedings of the 16th annual ACM symposium on User interface software and technology
Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media
Proceedings of the 16th annual ACM symposium on User interface software and technology
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Ordering Systems: Coordinative Practices and Artifacts in Architectural Design and Planning
Computer Supported Cooperative Work
Turning the page on navigation
Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries
Distributed pointing for multimodal collaboration over sketched diagrams
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
The proximity factor: impact of distance on co-located collaboration
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Extending Tabletops to Support Flexible Collaborative Interactions
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Collaboration among designers: analysing an activity for system development
Computer Supported Cooperative Work
Natural gesture in descriptive monologues
ACM SIGGRAPH 2006 Courses
A computer support tool for the early stages of architectural design
Interacting with Computers
Affordances for manipulation of physical versus digital media on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooperative work and lived cognition: a taxonomy of embodied actions
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Jump: a system for interactive, tangible queries of paper
GI '07 Proceedings of Graphics Interface 2007
Small group design meetings: an analysis of collaboration
Human-Computer Interaction
Multimodality and parallelism in design interaction: co-designers' alignment and coalitions
Proceedings of the 2006 conference on Cooperative Systems Design: Seamless Integration of Artifacts and Conversations -- Enhanced Concepts of Infrastructure for Communication
Qualitative analysis of visualization: a building design field study
Proceedings of the 2008 Workshop on BEyond time and errors: novel evaLuation methods for Information Visualization
Cardiogram: visual analytics for automotive engineers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We conducted an ethnographic field study examining how a building design team used representational artifacts to coordinate the design of building systems, structure, and architecture. The goals of this study were to characterize the different interactions meeting participants had with design artifacts, to identify bottlenecks in the design coordination process, and to develop design considerations for CSCW technology that will support in-person design coordination meetings of building design teams. We found that gesturing, navigation, annotation, and viewing were the four primary interactions meeting participants had with design artifacts. The form of the design information (2D vs. 3D, digital vs. physical) had minimal impact on gesture interactions, although navigation varied significantly with different representations of design information. Bottlenecks in the design process were observed when meeting participants attempted to navigate digital information, interact with wall displays, and access information individually and as a group. Based on our observations, we present some possible directions for future CSCW technologies, including new mechanisms for digital bookmarking, interacting with 2D and 3D design artifacts simultaneously, and enriched pointing techniques and pen functionality.