Physical and Digital Artifact-Mediated Coordination in Building Design
Computer Supported Cooperative Work
Dynamic mapping of physical controls for tabletop groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 8th International Conference on Interaction Design and Children
An empirical evaluation of touch and tangible interfaces for tabletop displays
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Arrange-A-Space: tabletop interfaces and gender collaboration
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Towards a modular network-distributed mixed-reality learning space system
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Speak up your mind: using speech to capture innovative ideas on interactive surfaces
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Adapting social and intelligent environments to support people with special needs
IWAAL'12 Proceedings of the 4th international conference on Ambient Assisted Living and Home Care
Design to support interpersonal communication in the special educational needs classroom
Proceedings of the 12th International Conference on Interaction Design and Children
Deconstructing the touch experience
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Tabletops have been used to support a range of colocated activities, from games to image sorting. However, their limited display space and resolution can restrict the kinds of collaborative interactions that take place. Our research is concerned with how to extend the tabletop by integrating it with other spaces and artifacts in the physical world. Our goal is to design workspaces that support a wider range of collaborative tasks, determining which are well suited to the tabletop and which are better performed using physical representations and spaces. We describe a physicaldigital space that we built for this purpose and then a study that compared how groups collaborate on a design task when using this versus solely the tabletop. The findings showed that extending the tabletop into a physical space enabled groups to collaborate more easily and flexibly.