Computer-supported cooperative work: a book of readings
Computer-supported cooperative work: a book of readings
Designing engineers
Context and consciousness: activity theory and human-computer interaction
Context and consciousness: activity theory and human-computer interaction
Activity theory as a potential framework for human-computer interaction research
Context and consciousness
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Transcending the individual human mind—creating shared understanding through collaborative design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Measurement in action: an activity-theoretical perspective on producer-user interaction
International Journal of Human-Computer Studies - Understanding work and designing artefacts
The paradox of understanding work for design
International Journal of Human-Computer Studies - Understanding work and designing artefacts
Introduction: Information technology in human activity
Scandinavian Journal of Information Systems - Special issue on information technology in human activity
Design artefacts: towards a design-oriented epistemology
Scandinavian Journal of Information Systems - Special issue on information technology in human activity
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
The design collaboratorium: a place for usability design
ACM Transactions on Computer-Human Interaction (TOCHI)
Through the Interface: A Human Activity Approach to User Interface Design
Through the Interface: A Human Activity Approach to User Interface Design
Sharing and building digital group histories
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Introduction to the Special Issue on Activity Theory and the Practice of Design
Computer Supported Cooperative Work
Physical and Virtual Tools: ActivityTheory Applied to the Design of Groupware
Computer Supported Cooperative Work
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
HCI 97 Proceedings of HCI on People and Computers XII
Intermediary Objects as a Means to Foster Co-operation inEngineering Design
Computer Supported Cooperative Work
Adapting Virtual Reality for the Participatory Design of WorkEnvironments
Computer Supported Cooperative Work
Participatory It Design: Designing for Business and Workplace Realities
Participatory It Design: Designing for Business and Workplace Realities
Observing the User Experience: A Practitioner's Guide to User Research (Morgan Kaufmann Series in Interactive Technologies) (The Morgan Kaufmann Series in Interactive Technologies)
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Physical and Digital Artifact-Mediated Coordination in Building Design
Computer Supported Cooperative Work
Activity Theory to Guide Online Collaborative Learning Instructional Design
International Journal of Systems and Service-Oriented Engineering
Activity Theory to Guide Online Collaborative Learning Instructional Design
International Journal of Systems and Service-Oriented Engineering
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Workplace studies provide an important input to system development, yet there is no straightforward way of translating empirical results into requirements. This study contributes to the development of methods by reporting an activity theory based approach consisting of (i) field observations, (ii) modelling and (iii) a specific task analysis for system requirements. The research informed the further development of the Build-it system, a multi-user system designed to support co-located interaction between designers in engineering and architecture, and other stakeholders such as clients, operators, or inhabitants. The background research was conducted in four engineering companies and comprised of meeting observations, a questionnaire on design collaboration (n = 94) and the analysis of 20 artefacts. The findings indicate that collaboration is of critical importance to the design process, and at least some of the tasks in engineering design could be supported by a system like Build-it. The task analysis for system requirements involved potential users from engineering but extended the scope to other domains, namely architecture and chemical process engineering (n = 22). In all three domains a multi-user system like Build-it would be advantageous; however, the specific requirements varied more than expected. The study critically reflects on the use of generic concepts and the process of conducting research for the purpose of understanding work for design.