Groupware and social dynamics: eight challenges for developers
Communications of the ACM
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The uses of personal networked digital imaging: an empirical study of cameraphone photos and sharing
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The Ubiquitous Camera: An In-Depth Study of Camera Phone Use
IEEE Pervasive Computing
ContextPhone: A Prototyping Platform for Context-Aware Mobile Applications
IEEE Pervasive Computing
Building social discourse around mobile photos: a systemic perspective
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Sensemaking in Technology-Use Mediation: Adapting Groupware Technology in Organizations
Computer Supported Cooperative Work
Tensions in designing capture technologies for an evidence-based care community
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collective creation and sense-making of mobile media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Do life-logging technologies support memory for the past?: an experimental study using sensecam
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comedia: mobile group media for active spectatorship
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 12th ACM international conference on Ubiquitous computing
MOGCLASS: a collaborative system of mobile devices forclassroom music education
Proceedings of the international conference on Multimedia
Family and design in the IDC and CHI communities
Proceedings of the 11th International Conference on Interaction Design and Children
I want to be Sachin Tendulkar!: a spoken english cricket game for rural students
Proceedings of the 2013 conference on Computer supported cooperative work
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At first blush, mobile media may appear a promising solution to the problem arising from the fact that parents in the present-day kindergarten institution rely almost solely on teachers' retrospective reports on their child's daily activities. However, a kindergarten is a delicate social fabric that mixes professional roles (the teachers') with socio-emotional relationships (parenting and caring) and involves stakeholders who are dependent on adults in the use of technology (the children). To date, no studies have been reported that critically examine the boundary conditions for successful mobile media applications in such settings. We present a study of Meaning, a one-button capture-and-push-to-Web solution that was used by a Finnish kindergarten for a month. Interviews and the amount of media sent suggest that the intervention was a success, and we report on seven uses of media. However, all uses were critically affected by the users' social fabric, in which the teachers were the nexus. We conclude by discussing various ways in which the heterogeneity of the user group affected mobile media use.