Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Storytelling with digital photographs
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The notification collage: posting information to public and personal displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Supporting social presence through lightweight photo sharing on and off the desktop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MobShare: controlled and immediate sharing of mobile images
Proceedings of the 12th annual ACM international conference on Multimedia
Media Fabric — A Process-Oriented Approach to Media Creation and Exchange
BT Technology Journal
MMM2: mobile media metadata for media sharing
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Mobile multimedia presentation editor: enabling creation of audio-visual stories on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Applying Web 2.0 Design Principles in the Design of Cooperative Applications
CDVE '08 Proceedings of the 5th international conference on Cooperative Design, Visualization, and Engineering
Theorizing mobility in community networks
International Journal of Human-Computer Studies
Understanding collective content: purposes, characteristics and collaborative practices
Proceedings of the fourth international conference on Communities and technologies
Kartta: using multimedia and context to navigate unfamiliar environments
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
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Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats each shared item as a distinct message. We argue that there are compelling reasons to utilize a more flexible, cohesive approach to media sharing. To test this idea, we developed Sandboxes, a prototype application for mobile phones that goes beyond basic media sharing to offer a form of collaborative multimedia composition. The design of Sandboxes is based upon three primary themes: interactivity, flexibility and cohesiveness.