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ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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IEEE Pervasive Computing
Interaction Design and Children
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vSked: an interactive visual schedule system for use in classrooms for children with autism
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Interactive visual supports for children with autism
Personal and Ubiquitous Computing
Disability studies as a source of critical inquiry for the field of assistive technology
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IDEAS: an interface design experience for the autistic spectrum
CHI '11 Extended Abstracts on Human Factors in Computing Systems
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ACM Transactions on Computer-Human Interaction (TOCHI)
Didactic software for autistic children
ADNTIIC'10 Proceedings of the First international conference on Advances in new technologies, interactive interfaces, and communicability
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Personal and Ubiquitous Computing
Representing users in accessibility research
ACM Transactions on Accessible Computing (TACCESS)
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Pervasive Computing for Hospital, Chronic, and Preventive Care
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ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
FireFlies: supporting primary school teachers through open-ended interaction design
Proceedings of the 24th Australian Computer-Human Interaction Conference
ACM SIGACCESS Accessibility and Computing
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Why do they still use paper?: understanding data collection and use in Autism education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NoiseBear: a wireless malleable multiparametric controller for use in assistive technology contexts
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 12th International Conference on Interaction Design and Children
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Visual schedules--the use of symbols to represent a series of activities or steps--have been successfully used by caregivers to help children with autism to understand, structure, and predict activities in their daily lives. Building from in-depth fieldwork and participatory design sessions, we developed vSked, an interactive and collaborative visual scheduling system designed for elementary school classrooms. We evaluated vSked in situ in one autism-specific classroom over three weeks. In this paper, we present the design principles, technical solution, and results from this successful deployment. Use of vSked resulted in reductions in staff effort required to use visual supports. vSked also resulted in improvements in the perceived quality and quantity of communication and social interactions in the classroom.