KidPad: a design collaboration between children, technologists, and educators
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The progress portfolio: designing reflective tools for a classroom context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Livenotes: a system for cooperative and augmented note-taking in lectures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital violin tutor: an integrated system for beginning violin learners
Proceedings of the 13th annual ACM international conference on Multimedia
Mischief: supporting remote teaching in developing regions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AXMEDIS '08 Proceedings of the 2008 International Conference on Automated solutions for Cross Media Content and Multi-channel Distribution
Designing Wii controller: a powerful musical instrument in an interactive music performance system
Proceedings of the 6th International Conference on Advances in Mobile Computing and Multimedia
MOGFUN: musical mObile group for FUN
MM '09 Proceedings of the 17th ACM international conference on Multimedia
vSked: evaluation of a system to support classroom activities for children with autism
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MOGCLASS: a collaborative system of mobile devices forclassroom music education
Proceedings of the international conference on Multimedia
CoolMag: a tangible interaction tool to customize instruments for children in music education
Proceedings of the 13th international conference on Ubiquitous computing
The need for music information retrieval with user-centered and multimodal strategies
MIRUM '11 Proceedings of the 1st international ACM workshop on Music information retrieval with user-centered and multimodal strategies
MOGAT: mobile games with auditory training for children with cochlear implants
Proceedings of the 20th ACM international conference on Multimedia
I want to be Sachin Tendulkar!: a spoken english cricket game for rural students
Proceedings of the 2013 conference on Computer supported cooperative work
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Composition, listening, and performance are essential activities in classroom music education, yet conventional music classes impose unnecessary limitations on students' ability to develop these skills. Based on in-depth fieldwork and a user-centered design approach, we created MOGCLASS, a multimodal collaborative music environment that enhances students' musical experience and improves teachers' management of the classroom. We conducted a two-round system evaluation to improve the prototype and evaluate the system: Improvements were made based on the results from an iterative design evaluation, in which a trial system was implemented. The system then underwent a second round of evaluation through a three-week between-subject controlled experiment in a local primary school. Results showed that MOGCLASS is effective in motivating students to learn music, improving the way they collaborate with other students as well as helping teachers manage the classroom.