Intuition in software development
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Systems, processes, and structures
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Generation of visions in systems development: a supplement to the tool box
The IFIP TC 9/WG 9.1 Working Conference on system design for human development and productivity: participation and beyond on System design for human development and productivity: participation and beyond
How to improve pragmatic quality of information systems
The IFIP TC 9/WG 9.1 Working Conference on system design for human development and productivity: participation and beyond on System design for human development and productivity: participation and beyond
Perspectives on description tools and techniques in system development
The IFIP TC 9/WG 9.1 Working Conference on system design for human development and productivity: participation and beyond on System design for human development and productivity: participation and beyond
Classification of actions or inheritance also for methods
European conference on object-oriented programming on ECOOP '87
Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
Managing the system life cycle; (2nd ed.)
Managing the system life cycle; (2nd ed.)
Four different perspectives on human-computer interaction
International Journal of Man-Machine Studies
Human Side of Information Processing
Human Side of Information Processing
Software Development and Reality Construction
Software Development and Reality Construction
Understanding Computers and Cognition: A New Foundation for Design
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Approaches to Prototyping
Information Systems Development: A Systematic Approach
Information Systems Development: A Systematic Approach
STEPS to Software Development with Users
ESEC '89 Proceedings of the 2nd European Software Engineering Conference
Redesigning Human Systems
Simula Begin
Work-Oriented Design of Computer Artifacts
Work-Oriented Design of Computer Artifacts
PD and joint application design: a transatlantic comparison
Communications of the ACM - Special issue Participatory Design
Editorial: For the Special issue on Qualitative Software Engineering Research
Information and Software Technology
Public participation in proprietary software development through user roles and discourse
International Journal of Human-Computer Studies
Inventing Requirements: Experiences with an Airport Operations System
REFSQ '08 Proceedings of the 14th international conference on Requirements Engineering: Foundation for Software Quality
Wikipedia, Critical Social Theory, and the Possibility of Rational Discourse
The Information Society
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Design methods for ethical persuasive computing
Proceedings of the 4th International Conference on Persuasive Technology
Building participatory HIS networks: A case study from Kerala, India
Information and Organization
Information Polity - Government Information Sharing and Integration: Combining the Social and the Technical. Papers from the 9th International Conference on Digital Government Research (d.g.o.2008)
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REFSQ '09 Proceedings of the 15th International Working Conference on Requirements Engineering: Foundation for Software Quality
How to support designers in getting hold of the immaterial material of software
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CHI '10 Extended Abstracts on Human Factors in Computing Systems
Participatory IT design and participatory development: a comparative review
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Social media for software engineering
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Journal of Web Engineering
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HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
Supporting the Collaborative Appropriation of an Open Software Ecosystem
Computer Supported Cooperative Work
The effect of operational mechanisms on creativity in design
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Out of Scandinavia to Asia: adaptability of participatory design in culturally distant society
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Proceedings of the 7th Workshop in Primary and Secondary Computing Education
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This study set out to delineate the Scandinavian Approach to the development of computer-based systems. We aimed to help derive new ideas for human-oriented technology design in other countries. The study is based on the relevant literature, scientific contacts, and two field trips, and covers work in Denmark, Norway, and Sweden. The study focuses on methodological questions and their theoretical foundations, on explicit strategies for social implementation, and on innovative design illustrated by reference to concrete projects. Though it makes no claim to present a sociopolitical analysis of Scandinavian technology design, the sociocultural background is given due consideration. There is no general agreement among Scandinavians as to whether or not there is a well-defined Scandinavian Approach. We have come to identify such an approach in certain common features shared by the different schools of thought. These include efforts toward humanization and democratization as overriding design goals, in keeping with the aim of building an egalitarian society.