Lead users: a source of novel product concepts
Management Science
CASE is software automation
User models in dialog systems
User-tailorable systems: pressing the issues with buttons
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Patterns of sharing customizable software
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
There's no place like home: continuing design in use
Design at work
Gardeners and gurus: patterns of cooperation among CAD users
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adaptively supported adaptability
International Journal of Human-Computer Studies
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
The work to make a network work: studying CSCW in action
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Experiments with Oval: a radically tailorable tool for cooperative work
ACM Transactions on Information Systems (TOIS)
Communications of the ACM
Three levels of end-user tailoring: customization, integration, and extension
Computers and design in context
CASE tools: understanding the reasons for non-use
ACM SIGCPR Computer Personnel
“Let's see your search-tool!”—collaborative use of tailored artifacts in groupware
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
The geography of coordination: dealing with distance in R&D work
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Landscapes of Practice: Bricolage as a Method for Situated Design
Computer Supported Cooperative Work
Computer-Aided Software Engineering: Issues and Trends for the 1990s and Beyond
Computer-Aided Software Engineering: Issues and Trends for the 1990s and Beyond
Computer-Aided Software Engineering
Computer-Aided Software Engineering
Case: Using Software Development Tools
Case: Using Software Development Tools
Managing the human side of information technology
The Appropriation of Interactive Technologies: Some Lessons from Placeless Documents
Computer Supported Cooperative Work
Software Ecosystem: Understanding an Indispensable Technology and Industry
Software Ecosystem: Understanding an Indispensable Technology and Industry
Contributing to Eclipse: Principles, Patterns, and Plugins
Contributing to Eclipse: Principles, Patterns, and Plugins
IT Service Management: An Introduction : Based on ITIL (Japanese Version)
IT Service Management: An Introduction : Based on ITIL (Japanese Version)
Work-Oriented Design of Computer Artifacts
Work-Oriented Design of Computer Artifacts
Over the Shoulder Learning: Supporting Brief Informal Learning
Computer Supported Cooperative Work
Making things work: dimensions of configurability as appropriation work
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
CHIC - a pluggable solution for community help in context
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Design for unanticipated use...
ECSCW'93 Proceedings of the third conference on European Conference on Computer-Supported Cooperative Work
Medium versus mechanism: supporting collaboration through customisation
ECSCW'95 Proceedings of the fourth conference on European Conference on Computer-Supported Cooperative Work
The work to make a home network work
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Enacting Integrated Information Technology: A Human Agency Perspective
Organization Science
Component-based tailorability: Enabling highly flexible software applications
International Journal of Human-Computer Studies
Fostering user-developer collaboration with infrastructure probes
Proceedings of the 2008 international workshop on Cooperative and human aspects of software engineering
Out of scandinavia: alternative approaches to software design and system development
Human-Computer Interaction
Software Engineering
End-User Development and Meta-design: Foundations for Cultures of Participation
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Mutual Development: A Case Study in Customer-Initiated Software Product Development
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Formalizing software ecosystem modeling
Proceedings of the 1st international workshop on Open component ecosystems
Journal of Systems and Software
From software product lines to software ecosystems
Proceedings of the 13th International Software Product Line Conference
Architecture challenges for software ecosystems
Proceedings of the Fourth European Conference on Software Architecture: Companion Volume
Infrastructure Time: Long-term Matters in Collaborative Development
Computer Supported Cooperative Work
Peer interaction effectively, yet infrequently, enables programmers to discover new tools
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2013 conference on Computer supported cooperative work
Software ecosystems - A systematic literature review
Journal of Systems and Software
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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Since the beginning of CSCW there was an intense interest for research on workplace design using tailorable applications and sharing customizations. However, in the meantime the forms of production, distribution, configuration and appropriation of software have changed fundamentally. In order to reflect these developments, we enlarge the topic of discussion beyond customizing single applications, but focusing on how people design their workplaces making use of software ecosystems. We contribute to understand the new phenomenon from within the users' local context. By empirically studying the Eclipse software ecosystem and its appropriation, we show the improved flexibility users achieve at designing their workplaces. Further the uncovered practices demonstrate, why design strategies like mass-customization are a bad guiding principle as they just focus on the individual user. In contrast we outline an alternative design methodology based on existing CSCW approaches, but also envision where the workplace design in the age of software ecosystems has to go beyond.