International Journal of Man-Machine Studies
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Interacting with virtual characters in interactive storytelling
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Character-Based Interactive Storytelling
IEEE Intelligent Systems
Character-Driven Story Generation in Interactive Storytelling
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
The VISTA architecture: experiencing stories through virtual storytelling agents
ACM SIGGROUP Bulletin
Goal Oriented Modeling for Intelligent Software Agents
IAT '04 Proceedings of the IEEE/WIC/ACM International Conference on Intelligent Agent Technology
Compelling experiences in mixed reality interactive storytelling
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Chris Crawford on Interactive Storytelling (New Riders Games)
Chris Crawford on Interactive Storytelling (New Riders Games)
An Oz-centric review of interactive drama and believable agents
Artificial intelligence today
Dialogs taking into account experience, emotions and personality
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
Research into Learning in an Intelligent Agent Augmented Multi-user Virtual Environment
WI-IAT '08 Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology - Volume 03
Interactive storytelling: approaches and techniques to achieve dynamic stories
Transactions on edutainment I
Dialogs taking into account experience, emotions and personality
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
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Interactive storytelling attracts a lot of research interests among the interactive entertainments in recent years. Designing story plot for interactive storytelling is currently one of the most critical problems of interactive storytelling. Some traditional AI planning methods, such as Hierarchical Task Network, Heuristic Searching Method are widely used as the planning tool for the story plot design. This paper proposes a model called Fuzzy Cognitive Goal Net as the story plot planning tool for interactive storytelling, which combines the planning capability of Goal net and reasoning ability of Fuzzy Cognitive Maps. Compared to conventional methods, the proposed model shows a well-established temporal structure for story plot. It delegates the storytelling process to drama manager agent and sub drama manager agents. Dynamic storylines are prepared for the audiences' interactions. Fuzzy Cognitive Maps provide the drama manager agents strong reasoning capability with respect to story context and user interactions, which empowers the storytelling characteristics of context-awareness and user-awareness. An interactive storytelling engine has been built with the proposed model and knowledge base of interactive storytelling scenario. Based on the interactive storytelling engine, a prototype system, namely "illness investigation in Singapore River City", was implemented in the virtual environment, in which the story of illness investigation is presented in the dynamic context by responding to the user interactions and environment variables.