Perceptual user interfaces: the KidsRoom
Communications of the ACM
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Sharing and building digital group histories
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Computer Supported Cooperative Work
Fluid integration of rotation and translation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Life on the edge: supporting collaboration in location-based experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooperative gestures: multi-user gestural interactions for co-located groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
PeaceMaker: a video game to teach peace
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Give peace a chance: a call to design technologies for peace
CHI '09 Extended Abstracts on Human Factors in Computing Systems
A socially aware persuasive system for supporting conversations at the museum café
Proceedings of the 16th international conference on Intelligent user interfaces
HCI for peace: a call for constructive action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Co-narrating a conflict: An interactive tabletop to facilitate attitudinal shifts
ACM Transactions on Computer-Human Interaction (TOCHI)
Orchestrating a multi-tabletop classroom: from activity design to enactment and reflection
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
An approach for designing and evaluating a plug-in vision-based tabletop touch identification system
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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So called intractable conflicts may benefit from more modest and socially oriented approaches than those based on classical conflict resolution techniques. This paper is inspired by theories on small group intervention in a conflict. The general claim is that participants may achieve a greater understanding of and appreciation for the other's viewpoint under conditions that support partaking in a tangible joint task and creating a shared narration. Our goal was to design a methodology wherein the extent to which technology contributes to conflict negotiation and resolution could be assessed. Specifically, a co-located interface for producing a joint narration as a tool for favouring reconciliation is presented and discussed. The results of an initial set of studies where the interface was used by Arab and Jewish youth in Israel provided insight into the usability of the various components of the technology and of the paradigm.