PeaceMaker: a video game to teach peace

  • Authors:
  • Asi Burak;Eric Keylor;Tim Sweeney

  • Affiliations:
  • The Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA;The Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA;The Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA

  • Venue:
  • INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
  • Year:
  • 2005

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Abstract

PeaceMaker is a computer game simulation of the Israeli-Palestinian conflict. It is a tool that can be used to teach Israeli and Palestinian teenagers how both sides can work together to achieve peace. The player can choose to take the role of either the Israeli Prime Minister or the Palestinian President, react to in-game events, and interact with other political leaders and social groups to establish a stable resolution to the conflict. Derived from gameplay conventions found in commercial strategy games, PeaceMaker aims to prove that computer games can deal with current and serious political issues and that playing for peace and non-violence could be as challenging and satisfying as playing for the opposite goal.