Designing PETS: a personal electronic teller of stories
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Soft toys with computer hearts: building personal storytelling environments
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment
Presence: Teleoperators and Virtual Environments
VisiCon: a robot control interface for visualizing manipulation using a handheld projector
Proceedings of the international conference on Advances in computer entertainment technology
CoGAME: manipulation using a handheld projector
ACM SIGGRAPH 2007 emerging technologies
PuzzleTale: A tangible puzzle game for interactive storytelling
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
Hi-index | 0.00 |
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real world augmented with mobile projected graphical images. Preliminary user studies have been conducted in collaboration with elementary school children and university students, in order to investigate the acceptance level of GENTORO and clarify its design requirements, respectively. The development of GENTORO is in progress. The future plans of the GENTORO project are discussed.