Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
interactions
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Using the fun toolkit and other survey methods to gather opinions in child computer interaction
Proceedings of the 2006 conference on Interaction design and children
Comicboarding: using comics as proxies for participatory design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The nature of child computer interaction
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
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This paper explores the use of participants as research collaborators in the domain of contextual user research. In participatory- and co-design, users participate increasingly early in the design process. When conducting user research in order to gain contextual knowledge about the lives, experiences and wishes of users, collaborators can be of help in setting up, conducting research and analyzing the data. A case study was conducted to investigate if and how children are able to perform as research collaborators. Children conducted interviews with other participants, and in doing increased their knowledge about people close to them, and about themselves. The gained insights were personal and the used personas proved to be a valuable tool. In the role of researcher, the children discovered similarities and differences between themselves and others. Besides gaining valuable insights from their participants, they accessed and shared their own experiences, so while listening to others, the children got sensitized themselves. In other words, the current study found that next to gathering more data, "super-sources" are created when children become research collaborators.