Learning with portable computers
CAL '93 Selected contributions from the 93 symposium on CAL into the mainstream
“We have never-forgetful flowers in our garden”: girls' responses to electronic games
Journal of Computers in Mathematics and Science Teaching
Playing together beats playing apart, especially for girls
CSCL '95 The first international conference on Computer support for collaborative learning
Participatory simulations: using computational objects to learn about dynamic systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Children as our technology design partners
The design of children's technology
Log on education: science in the palms of their hands
Communications of the ACM
Usability Engineering
Using mobile computing to enhance field study
CSCL '97 Proceedings of the 2nd international conference on Computer support for collaborative learning
False prophets: exploring hybrid board/video games
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Pet Pals: a game for social mediation
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Supporting children's collaboration across handheld computers
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Pocket PiCoMap: a case study in designing and assessing a handheld concept mapping tool for learners
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wearable Communities: Augmenting Social Networks with Wearable Computers
IEEE Pervasive Computing
A Ubiquitous Computing Environment for Language Learning
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Experiences obtained from designing with children
Proceedings of the 2003 conference on Interaction design and children
Designing mobile technologies to support co-present collaboration
Personal and Ubiquitous Computing
Design guidelines for learner-centered handheld tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambient wood: designing new forms of digital augmentation for learning outdoors
Proceedings of the 2004 conference on Interaction design and children: building a community
Physiological indicators for the evaluation of co-located collaborative play
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Sensing and visualizing spatial relations of mobile devices
Proceedings of the 18th annual ACM symposium on User interface software and technology
Comparison of think-aloud and constructive interaction in usability testing with children
Proceedings of the 2005 conference on Interaction design and children
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
Embedded phenomena: supporting science learning with classroom-sized distributed simulations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Preliminary evaluation of a synchronous co-located educational simulation framework
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The literacy fieldtrip: using UbiComp to support children's creative writing
Proceedings of the 2006 conference on Interaction design and children
Designing collaborative, constructionist and contextual applications for handheld devices
Computers & Education - Virtual learning? Selected contributions from the CAL 05 symposium
A prototype interface for collaborative mobile learning
Proceedings of the 2006 international conference on Wireless communications and mobile computing
MUSHI: a multi-device framework for collaborative inquiry learning
ICLS '06 Proceedings of the 7th international conference on Learning sciences
Proceedings of the 7th ACM/IEEE-CS joint conference on Digital libraries
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Scaffolding cooperative multi-device activities in an informal learning environment
Proceedings of the 6th international conference on Interaction design and children
Activity theory for designing mobile learning
International Journal of Mobile Learning and Organisation
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
A Study of Listening Diversity and Speaking for English Learning with Mobile Device Supports
PCM '08 Proceedings of the 9th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
E-snakes and ladders: a hypermedia educational environment for portable devices
International Journal of Mobile Learning and Organisation
Supporting device discovery and spontaneous interaction with spatial references
Personal and Ubiquitous Computing
A thin mobile client for a groupware application
Proceedings of the 2006 conference on Cooperative Systems Design: Seamless Integration of Artifacts and Conversations -- Enhanced Concepts of Infrastructure for Communication
Mobile Technology for Children: Designing for Interaction and Learning
Mobile Technology for Children: Designing for Interaction and Learning
A taxonomy for and analysis of multi-person-display ecosystems
Personal and Ubiquitous Computing
Designing collaborative, constructionist and contextual applications for handheld devices
Computers & Education - Virtual learning? Selected contributions from the CAL 05 symposium
Sharing Mobile Multimedia Annotations to Support Inquiry-Based Learning Using MobiTOP
AMT '09 Proceedings of the 5th International Conference on Active Media Technology
Mobile WebTalk a framework to support ubiquitous collaboration
Advanced Technology for Learning
Semi-automatic assessment process in a ubiquitous environment for language learning
ICWE'03 Proceedings of the 2003 international conference on Web engineering
A Meta-Analytical Review of Empirical Mobile Usability Studies
Journal of Usability Studies
Exploring display techniques for mobile collaborative learning in developing regions
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
An ad-hoc wireless network architecture for face-to-face mobile collaborative applications
ARCS'06 Proceedings of the 19th international conference on Architecture of Computing Systems
Exploring verbalization and collaboration of constructive interaction with children
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Multiplayer gaming with mobile phones: enhancing user experience with a public screen
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Factors influencing visual attention switch in multi-display user interfaces: a survey
Proceedings of the 2012 International Symposium on Pervasive Displays
International Journal of Mobile Communications
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This paper describes a project to explore issues surrouding the development of a collaborative handheld educational application for children. A user-centered, iterative design process was used to develop GeneyTM, a collaborative problem solving application to help children explore genetic concepts using PalmTM handheld computers. The design methodology utilized mock-ups of representative tasks and scenarios, pre-design meetings with targets users, prototype development, and feedback sessions with target users. The results of this work identify an effective way of utilizing handheld computers for collaborative learning and provide important insights into the design of handheld applications for children. This work also illustrates the necessity of user-centered design when new user groups are targeted, especially when novel user interface paradigms are employed that go beyond current windows-based interfaces.