GeneyTM: designing a collaborative activity for the palmTM handheld computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Combining handhelds with a whole-class display to support the learning of scientific control
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Ambient wood: designing new forms of digital augmentation for learning outdoors
Proceedings of the 2004 conference on Interaction design and children: building a community
Hypermedia in the ambient wood
Hypermedia
Ubi-learning integrates indoor and outdoor experiences
Communications of the ACM - Interaction design and children
Development of an environmental virtual field laboratory
Computers & Education
Emerging social engineering in the wireless classroom
ICLS '04 Proceedings of the 6th international conference on Learning sciences
Weak guidance with "Look" functionality in handheld-based classroom activities
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
The role of the backchannel in collaborative learning environments
ICLS '06 Proceedings of the 7th international conference on Learning sciences
A new framework for smart classroom research: co-designing curriculum, research and technology
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 2
Learning and participation in a persistent whole-classroom seismology simulation
ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 2
A walk on the WILD side: how wireless handhelds may change CSCL
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
A two-tiered collaborative design for observational science activities in simulated environments
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example
Journal of Computer Assisted Learning
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