Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
GeneyTM: designing a collaborative activity for the palmTM handheld computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
People, places, things: web presence for the real world
Mobile Networks and Applications
System Software for Ubiquitous Computing
IEEE Pervasive Computing
Halo: a technique for visualizing off-screen objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ICrafter: A Service Framework for Ubiquitous Computing Environments
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Designing for serendipity: supporting end-user configuration of ubiquitous computing environments
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Synchronous gestures for multiple persons and computers
Proceedings of the 16th annual ACM symposium on User interface software and technology
ARIS: an interface for application relocation in an interactive space
GI '04 Proceedings of the 2004 Graphics Interface Conference
A relative positioning system for co-located mobile devices
Proceedings of the 3rd international conference on Mobile systems, applications, and services
Sensing and visualizing spatial relations of mobile devices
Proceedings of the 18th annual ACM symposium on User interface software and technology
Discovery Systems in Ubiquitous Computing
IEEE Pervasive Computing
Show me the way to Monte Carlo: density-based trajectory navigation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Context-Aware Computing Applications
WMCSA '94 Proceedings of the 1994 First Workshop on Mobile Computing Systems and Applications
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
u-Photo: interacting with pervasive services using digital still images
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
A framework for utilizing qualitative spatial relations between networked embedded systems
Pervasive and Mobile Computing
User-defined gestures for connecting mobile phones, public displays, and tabletops
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
A unified architecture for supporting direct tag-based and indirect network-based resource discovery
AmI'10 Proceedings of the First international joint conference on Ambient intelligence
Proxemic interaction: designing for a proximity and orientation-aware environment
ACM International Conference on Interactive Tabletops and Surfaces
Vision-based distance and position estimation of nearby objects for mobile spatial interaction
Proceedings of the 16th international conference on Intelligent user interfaces
Opportunities for proxemic interactions in ubicomp
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Code space: touch + air gesture hybrid interactions for supporting developer meetings
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Towards augmenting federated wireless sensor networks in forestry applications
Personal and Ubiquitous Computing
Journal of Ambient Intelligence and Smart Environments
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The RELATE interaction model is designed to support spontaneous interaction of mobile users with devices and services in their environment. The model is based on spatial references that capture the spatial relationship of a user's device with other co-located devices. Spatial references are obtained by relative position sensing and integrated in the mobile user interface to spatially visualize the arrangement of discovered devices, and to provide direct access for interaction across devices. In this paper we discuss two prototype systems demonstrating the utility of the model in collaborative and mobile settings, and present a study on usability of spatial list and map representations for device selection.