GeneyTM: designing a collaborative activity for the palmTM handheld computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Decentralized ad-hoc groupware API and framework for mobile collaboration
GROUP '01 Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work
Pocket PC, Handheld PC Developer's Guide: With Microsoft Embedded Visual Basic with Cdrom
Pocket PC, Handheld PC Developer's Guide: With Microsoft Embedded Visual Basic with Cdrom
Supporting mobile commerce applications using dependable wireless networks
Mobile Networks and Applications
An Exercise in Formal Reasoning about Mobile Communications
IWSSD '98 Proceedings of the 9th international workshop on Software specification and design
Designing Portable Collaborative Networks
Queue - Wireless
Designing mobile commerce applications
Communications of the ACM - Mobile computing opportunities and challenges
Ambient intelligence application scenario for collaborative e-learning
IEA/AIE'10 Proceedings of the 23rd international conference on Industrial engineering and other applications of applied intelligent systems - Volume Part I
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An architecture for building an ad-hoc wireless network is presented in which various face-to-face, peer-to-peer collaborative applications function simultaneously and the interconnections between group members are highly dynamic and self-organizing. To illustrate how the architecture implements communication, examples of client-server and point-to-point communication are given. An interconnection architecture of a Mobile Computer Supported Collaborative Learning (MCSCL) environment is analyzed in detail. Its communication protocols are showed with sequence diagrams. The paper concludes with an evaluation of the architecture's performance.