A classroom study: electronic games engage children as researchers
CSCL '95 The first international conference on Computer support for collaborative learning
Give and take: children collaborating on one computer
CHI '95 Conference Companion on Human Factors in Computing Systems
A classroom study: electronic games engage children as researchers
CSCL '95 The first international conference on Computer support for collaborative learning
GeneyTM: designing a collaborative activity for the palmTM handheld computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Drag-and-drop versus point-and-click mouse interaction styles for children
ACM Transactions on Computer-Human Interaction (TOCHI)
TICLE: using multimedia multimodal guidance to enhance learning
Information Sciences—Informatics and Computer Science: An International Journal - Special issue: Interactive virtual environments and distance education
Designing tangible interfaces for children's collaboration
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Physiological indicators for the evaluation of co-located collaborative play
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Values at play: design tradeoffs in socially-oriented game design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Webkit Tangible User Interface: A Case Study of Iterative Prototyping
IEEE Pervasive Computing
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
Research and development of K-12 learning games via the undergraduate student
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
Reclaiming public space: designing for public interaction with private devices
Proceedings of the 1st international conference on Tangible and embedded interaction
A game design methodology to incorporate social activist themes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multiple mice for retention tasks in disadvantaged schools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Toys to teach: mathematics as a collaborative climbing exercise
ACM SIGGRAPH 2002 conference abstracts and applications
People, places, and play: player experience in a socio-spatial context
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
The design of open source educational games for secondary schools
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
Comparing the use of tangible and graphical programming languages for informal science education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Implementation of the scrabble game on the mobile devices to increase english vocabulary acquisition
CSCL'07 Proceedings of the 8th iternational conference on Computer supported collaborative learning
Construction of shared knowledge during collaborative learning
CSCL '97 Proceedings of the 2nd international conference on Computer support for collaborative learning
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
Reducing dominance in multiple-mouse learning activities
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
Understanding children's interactions in synchronous shared environments
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Interfaces to support children's co-present collaboration: multiple mice and tangible technologies
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Solar scramble: an educational children's game for collaborative multi-touch digital tabletops
Proceedings of the 28th ACM International Conference on Design of Communication
Human–Computer Interaction and Global Development
Foundations and Trends in Human-Computer Interaction
It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
CHINZ '03 Proceedings of the 4th Annual Conference of the ACM Special Interest Group on Computer-Human Interaction
A meta-analytic review of the role of instructional support in game-based learning
Computers & Education
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