A dyadic protocol for training complex skills
Human Factors
Playing together beats playing apart, especially for girls
CSCL '95 The first international conference on Computer support for collaborative learning
Proceedings of the 9th international conference on Intelligent user interfaces
Story-Based Learning: The Impact of Narrative on Learning Experiences and Outcomes
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Conditions for learning from animations
ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 2
Computers in Human Behavior
The role of prescriptive models in learning
Computers & Education
Digital educational game value hierarchy from a learners' perspective
Computers in Human Behavior
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Computer games can be considered complex learning environments in which players require instructional support to engage in cognitive processes such as selecting and actively organizing/integrating new information. We used meta-analytical techniques to test if instructional support enhances learning in game-based learning (k = 107, N"a"d"j = 3675). We found that instructional support in game-based learning environments improved learning (d = .34, p