Sensors: the next wave of innovation
Communications of the ACM
An interface strategy for promoting reflective cognition in children
Conference Companion on Human Factors in Computing Systems
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
The Squeezables: Toward an Expressive and Interdependent Multi-player Musical Instrument
Computer Music Journal
Symbolic objects in a networked gestural sound interface
CHI '05 Extended Abstracts on Human Factors in Computing Systems
An ambient intelligence platform for physical play
Proceedings of the 13th annual ACM international conference on Multimedia
Exploring ambient sound techniques in the design of responsive environments for children
Proceedings of the 1st international conference on Tangible and embedded interaction
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
Making sense of group interaction in an ambient intelligent environment for physical play
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Black box: exploring simple electronic interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Playing with the sound maker: do embodied metaphors help children learn?
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Interacting with Computers
Encouraging witting participation and performance in digital live art
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
From interaction to participation: configuring space through embodied interaction
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
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This paper presents a set of sensor driven sonic prototypes and the workshops in which they are played with by children in games of dressing up. Seven garments are fitted with wireless sensors that control sound samples and their modifiers in real time. The aim of the project is to capture the children's emerging understanding of the sensors as they explore and play and in the longer term inform the use of analog sensing in touchable interfaces. The system is described and observations from the first workshops are reported. The paper concludes with a short discussion and conclusions regarding both the system itself and the methods used.