DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
'Ensemble': playing with sensors and sound
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The importance of parameter mapping in electronic instrument design
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BodyBeats: whole-body, musical interfaces for children
CHI '06 Extended Abstracts on Human Factors in Computing Systems
SMALLab: a mediated platform for education
ACM SIGGRAPH 2006 Educators program
Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
Exploring ambient sound techniques in the design of responsive environments for children
Proceedings of the 1st international conference on Tangible and embedded interaction
The CTI framework: informing the design of tangible systems for children
Proceedings of the 1st international conference on Tangible and embedded interaction
Designing tangibles for children: what designers need to know
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Agency, tangible technology and young children
Proceedings of the 6th international conference on Interaction design and children
Proceedings of the 2nd international conference on Tangible and embedded interaction
Interacting with Computers
Identifying embodied metaphors in children's sound-action mappings
Proceedings of the 8th International Conference on Interaction Design and Children
Children and embodied interaction: seeking common ground
Proceedings of the 8th International Conference on Interaction Design and Children
Designing to support reasoned imagination through embodied metaphor
Proceedings of the seventh ACM conference on Creativity and cognition
Contact through canvas: an entertaining encounter
Personal and Ubiquitous Computing
Improving children's self-report in user-centered evaluations
Proceedings of the 9th International Conference on Interaction Design and Children
MoSo tangibles: evaluating embodied learning
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
What can the language of musicians tell us about music interaction design?
Computer Music Journal
Towards Utopia: designing tangibles for learning
Proceedings of the 10th International Conference on Interaction Design and Children
Designing learning representations around physical manipulation: hands and objects
Proceedings of the 10th International Conference on Interaction Design and Children
Digital manipulatives: tools to transform early learning experiences
International Journal of Technology Enhanced Learning
Tangibles for learning: a representational analysis of physical manipulation
Personal and Ubiquitous Computing
Embodied metaphors in tangible interaction design
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
BeSound: embodied reflexion for music education in childhood
Proceedings of the 11th International Conference on Interaction Design and Children
Ilha Musical: a CAVE for nurturing cultural appreciation
Proceedings of the 11th International Conference on Interaction Design and Children
MelodicBrush: a novel system for cross-modal digital art creation linking calligraphy and music
Proceedings of the Designing Interactive Systems Conference
Acting by hand: Informing interaction design for the periphery of people's attention
Interacting with Computers
Using embodied allegories to design gesture suites for human-data interaction
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
A multimodal approach to examining 'embodiment' in tangible learning environments
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Embodied metaphor elicitation through augmented-reality game design
Proceedings of the 12th International Conference on Interaction Design and Children
Interactive reflexive and embodied exploration of sound qualities with BeSound
Proceedings of the 12th International Conference on Interaction Design and Children
A psychological perspective on augmented reality in the mathematics classroom
Computers & Education
Framed guessability: using embodied allegories to increase user agreement on gesture sets
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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In this paper we present the results of a comparative study that explores the potential benefits of using embodied interaction to help children, aged 7 to 10, learn abstract concepts related to musical sounds. Forty children learned to create musical sound sequences using an interactive sound making environment. Half the children used a version of the system that instantiated a body-based metaphor in the mapping layer connecting body movements to output sounds. The remaining children used a version of the same environment that did not instantiate a metaphor in the mapping layer. In general, children were able to more accurately demonstrate sound sequences in the embodied metaphor based system version. However, we observed that children often resorted to spatial rather than body-based metaphors and that the mapping must be easily discoverable as well as metaphorical to provide benefit.