Guidelines for usability testing with children
interactions
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Children as our technology design partners
The design of children's technology
Experiences obtained from designing with children
Proceedings of the 2003 conference on Interaction design and children
Mixing ideas: a new technique for working with young children as design partners
Proceedings of the 2004 conference on Interaction design and children: building a community
Building KidPad: an application for children's collaborative storytelling
Software—Practice & Experience
Comparison of think-aloud and constructive interaction in usability testing with children
Proceedings of the 2005 conference on Interaction design and children
Initial observations on children and online instructions
Proceedings of the 2006 conference on Interaction design and children
Exploring the space of near-future design with children
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
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The participation of children in the technology design process is often enabled by drawing, low-tech prototyping, and collecting their experiences with hands-on trials as a basis for new designs. We report on a well-defined design task with six-year-old children as design partners, where no concrete prototyping methods were available. The children were able to contribute to the design of instructions. We found that children had little problems designing with speech when the goal was well defined. However, the children had problems in building up on the ideas presented by others.